Discover the best weapons in Helldivers 2 with our tier list, meta guns, top loadouts, and tips on how to upgrade & customize your arsenal.
Helldivers 2 offers a vast arsenal of weapons, stratagems, and throwables that allow players to tailor their loadouts for maximum efficiency. Choosing the best weapons in Helldivers 2 can be overwhelming due to the sheer number of options, but understanding the weapon tier list, meta guns, and optimal combos is key to dominating the battlefield.

In Helldivers 2, every mission brings unique challenges. From the swarming Terminids to the heavily armored Automatons and the versatile Illuminate, you need the right combination of primary, secondary, and support weapons to survive and thrive. This guide details the Helldivers 2 best guns, including faction-specific recommendations, upgrades, and tips for crafting meta loadouts that maximize your firepower and survivability.
By the end, you’ll understand which weapons are must-haves, which ones are situational, and how to make the most effective loadouts for both solo and team play. Whether you’re a beginner or an experienced Helldiver, these insights will help you choose the best primary weapons, secondary weapons, throwables, and Stratagems, while optimizing your Helldivers 2 weapon stats and overall combat efficiency.
Comprehensive Guide to Helldivers 2 Weapon Classes: Primaries, Secondaries, Throwables, and Stratagems
Understanding the roles and mechanics of each weapon class is crucial before selecting your loadout in Helldivers 2. Primary weapons form the backbone of your arsenal, including assault rifles, shotguns, marksman rifles, and energy weapons. These are versatile tools designed to handle most enemy types, from hordes of Terminids to armored Automatons. When picking your primary, consider not just raw damage but also recoil, ammo management, and special effects like fire damage or energy heating mechanics.
Secondary weapons act as a backup for specific situations. Pistols, SMGs, and other specialized firearms provide flexibility in close-range encounters or when your primary isn’t ideal. For example, high-penetration pistols like the Senator or guided weapons like the Warrant offer precision against armored targets while keeping your primary free for crowd control or sustained fire.
Throwables in Helldivers 2 are strategic tools rather than just extra damage. Grenades like Gas Grenades, Stun Grenades, and Incendiary Grenades are used to control enemy movement, weaken clusters of enemies, or create tactical advantages. Their proper use can make the difference between a mission success and failure, especially in higher difficulty levels.
Support weapons, also known as Stratagems, are arguably the most powerful class of weapons. Items like the Railgun, Quasar Cannon, Flamethrower, and Spear provide heavy firepower for taking down large enemies or heavily fortified objectives. These weapons often require careful timing, aiming, and coordination, particularly in multiplayer missions. Understanding the synergy between your primary, secondary, throwables, and Stratagems is critical to building the Helldivers 2 best loadouts.
A balanced approach ensures that you’re prepared for all types of threats. Combining an S-tier primary weapon with a complementary secondary, throwable, and Stratagem creates a well-rounded loadout capable of tackling any enemy faction. Proper planning and understanding of weapon roles not only increases survival chances but also maximizes mission efficiency and rewards.
Helldivers 2 continues to evolve with exciting new weapons, loadouts, and Warbond content. For a deeper dive into the latest updates, including the launch of “Into the Unjust” on September 2, check out the official PlayStation.
Helldivers 2 Weapon Tier List Explained: From S-Tier Meta Guns to D-Tier Options
The Helldivers 2 weapon tier list provides an essential framework for evaluating which guns are truly worth your time and resources. The game’s developers, Arrowhead Games, have designed a large weapon sandbox, meaning almost all weapons are viable to some extent. However, some weapons clearly outperform others, and knowing this distinction is vital for creating meta loadouts.
S-Tier Weapons are the cream of the crop. They excel across almost every mission and enemy type:
- Primary Weapons: PLAS-101 Purifier, LAS-16 Sickle, PLAS-1 Scorcher, Cookout Shotgun
- Secondary Weapons: Grenade Pistol
- Support Weapons (Stratagems): Railgun, Quasar Cannon, Flamethrower, Autocannon, Commando, Spear
- Throwables: Gas Grenade
These weapons are versatile, powerful, and reliable in almost every scenario, making them must-bring choices for veteran Helldivers. For instance, the PLAS-101 Purifier handles any enemy faction efficiently, while the Flamethrower excels against hordes of Terminids.
A-Tier Weapons are excellent but may have situational limitations. These include the Double-Edge Sickle, StA-11 SMG, Jar-5 Dominator, Incendiary Breaker, and other secondary weapons like the Senator Revolver. While they provide high utility, some require careful handling or niche situations to reach their full potential.
B-Tier Weapons are solid for niche strategies but often overshadowed by higher-tier options. This tier includes the StA-52, Punisher, Halt, Slugger, Torcher, Deadeye, Warrant, and Bushwhacker. Proper loadout combinations can still make these effective in certain missions.
C-Tier Weapons are average and generally situational. Examples are Liberator, Spray and Pray Breaker, Amendment, Combat Hatchet, and Heavy Machine Gun. They can be useful early in the game but are usually outclassed by stronger alternatives.
D-Tier Weapons are sub-par and should be avoided unless experimenting or lacking access to better options. This includes weapons like Liberator Concussive, Constitution, Peacemaker, Stim Pistol, and gimmicky throwables like the Seeker or Throwing Knife.
Using this tiered approach allows you to quickly assess which weapons to prioritize, helping to maximize efficiency in any Helldivers 2 mission while planning for faction-specific strategies.
Expanded Helldivers 2 Weapon Tier List Table
Tier | Weapon Type | Weapons | Notes / Strengths |
---|---|---|---|
S-Tier | Primary | Purifier, Scorcher, LAS-16 Sickle, Cookout Shotgun, PLAS-101 Purifier, SG-225 Breaker | Excellent versatility; high damage; effective against all enemy factions. Energy weapons are especially strong against Automatons; fire-based weapons excel against Terminids. |
Secondary | Grenade Pistol, P-4 Senator | Explosive power, perfect for stun/gas combos. High armor penetration makes them ideal against armored foes. | |
Support / Stratagems | Railgun, Quasar Cannon, Flamethrower, Autocannon, Commando, Spear | Massive damage potential. Headshots, overcharge, or fire-based effects allow easy handling of elite units or swarms. Stratagems like the Spear are deadly for heavy armor. | |
Throwables | Gas Grenade, High Explosive Grenade | Multi-target damage, slows enemies, ideal for crowd control and area denial. | |
A-Tier | Primary | Double-Edge Sickle, StA-11 SMG, Jar-5 Dominator, Incendiary Breaker, Blitzer, Diligence, Eruptor, Exploding Crossbow, Punisher Plasma, Breaker, Pacifier, Tenderizer, Variable, R-36 Eruptor, CB-9 Exploding Crossbow | Great weapons with situational strengths; some may have self-damage risk. High fire rate and moderate recoil make them good for general missions. |
Secondary | Senator, Loyalist, Crisper, Talon, P-19 Redeemer | Precision or elemental damage. Essential for targeting weak points or specific enemy types. | |
Support | Expendable Anti-Tank, Anti-Materiel Rifle, Grenade Launcher, De-escalator, Recoilless Rifle, Arc Thrower | Tactical flexibility; excellent for armor penetration, AoE damage, and long-range engagements. | |
Throwables | Stun Grenade, Incendiary Grenade, Thermite | Crowd control with elemental effects. Best combined with primary firepower for maximum efficiency. | |
B-Tier | Primary | StA-52, Punisher, Halt, Slugger, Torcher, Deadeye, Reprimand, Pummeller, Adjudicator, Defender, Knight, Diligence Counter Sniper, Accelerator Rifle | Good weapons with minor limitations. Balance firepower and mobility for effective mission execution. |
Secondary | Ultimatum, Bushwhacker, Warrant, Verdict, Dagger Pistol, Redeemer Pistol | Medium damage; situational use; combine with S- or A-tier primary weapons. | |
Support | Arc Thrower, Laser Cannon, Stalwart, Machine Gun | Solid against swarms; infinite ammo on some supports makes them reliable for extended missions. | |
Throwables | Frag Grenade, Incendiary Impact, Impact Grenade, Arc Grenade | Moderate damage, crowd control, and anti-armor options for mid-tier missions. | |
C-Tier | Primary | Liberator, Spray & Pray Breaker, Liberator Carbine, Amendment, Liberator Penetrator, Scythe | Average weapons; usable but outclassed. Good for beginners or early missions. |
Secondary | Stun Lance, Saber, Stun Baton, Combat Hatchet | Limited damage or range; mostly utility weapons. | |
Support | Heavy Machine Gun, Airburst Rocket Launcher, Sterilizer, WASP Launcher | Hard to aim; strong against large targets but cumbersome. | |
Throwables | Dynamite, Urchin | Mainly situational or for trap setting; less efficient in extended battles. | |
D-Tier | Primary | Liberator Concussive, Constitution | Subpar performance; rarely recommended. |
Secondary | Peacemaker, Stim Pistol | Low effectiveness; limited combat value. | |
Support | One True Flag | Minimal utility; occupies Stratagem slot without much benefit. | |
Throwables | Seeker, Pyrotech Grenade, Throwing Knife, Smoke Grenade | Gimmicky or unreliable; rarely used in serious loadouts. |
Primary Weapons Breakdown: Helldivers 2 Best Guns for Every Faction
Selecting the best primary weapon is crucial, as these guns define your main offensive capabilities. S-tier choices dominate the field and are perfect for almost every encounter:
- PLAS-101 Purifier: Versatile energy weapon effective against Terminids, Automatons, and Illuminate.
- LAS-16 Sickle: Reliable energy AR with low recoil, controllable fire rate, and theoretically infinite ammo when heat-managed.
- PLAS-1 Scorcher: Fires small explosive energy bolts; caution is needed at close range due to self-damage risk.
- Cookout Shotgun: Delivers powerful fire damage, ideal for clearing swarming enemies or heavily armored threats.
Faction-specific recommendations:
- Automatons: Railgun, Double-Edge Sickle, Quasar Cannon, Spear, Scorcher/Purifier – highly effective against armor and weak spots.
- Terminids: Flamethrower, Cookout Shotgun, Sickle, Incendiary Breaker – fire damage and crowd control are essential.
- Illuminate: Cookout Shotgun, Purifier, Flamethrower, Anti-Materiel Rifle, Senator – balance between ranged damage and area effect.
Specialized options like the Double-Edge Sickle and Jar-5 Dominator provide high damage per shot and armor penetration, ideal for focused missions or solo play. Pairing the right primary with a support Stratagem ensures that you can tackle any enemy composition, making your loadout versatile and meta-optimized.
Secondary Weapons & Sidearms: Enhancing Your Helldivers 2 Meta Loadouts
Secondary weapons are critical for versatility. They act as a backup to your primary, providing options for close-range, high-precision, or specialized attacks.
- Grenade Pistol: Offers explosive firepower with precision targeting.
- Senator Revolver: High armor penetration and raw damage, excellent against shielded enemies.
- Loyalist: Pocket Purifier for short-range explosive plasma attacks.
- Crisper: Compact flamethrower, ideal for close-range horde encounters.
- Talon & Warrant: Precision firearms for picking off key targets or guided rounds.
Strategically combining secondary weapons with Stratagem support tools allows you to form some of the best primary and support weapon combos. For example, pairing a Purifier primary with a Grenade Pistol secondary and Flamethrower Stratagem gives maximum flexibility across swarming Terminids or heavily armored Automatons, making your squad more lethal and adaptable.
Support Weapons & Stratagems: The Ultimate Heavy Firepower in Helldivers 2
Support weapons, or Stratagems, in Helldivers 2 are essential tools for dealing with the game’s toughest enemies and mission objectives. Unlike primary and secondary weapons, Stratagems offer devastating firepower with strategic deployment, often requiring careful timing, positioning, or coordination with teammates. Choosing the best support weapons can drastically improve mission efficiency and survival chances.
Some of the S-tier support weapons include:
- Railgun: A single-shot powerhouse, devastating against Automatons and high-health targets. Headshots in Unsafe Mode can two-shot Helldivers 2 Hulks.
- Quasar Cannon: A massive energy weapon with infinite ammo that excels against both heavy enemies and aerial units. Its massive laser blast obliterates almost everything in its path.
- Flamethrower: The ultimate crowd-control weapon, incinerating hordes of Terminids, Illuminate, or other swarming enemies. Enhanced by the Enhanced Combustion Helldivers 2 Ship Module, it becomes nearly unstoppable against organic threats.
- Autocannon: High-rate-of-fire cannon that can destroy both enemies and structures. Requires a backpack but is extremely versatile.
- Commando & Spear: Rocket launchers for heavy armor destruction. The Spear requires target lock, making it highly effective against Tanks, Dropships, and Bile Titans.
A-tier Stratagems like the Expendable Anti-Tank, Anti-Materiel Rifle, Grenade Launcher, De-escalator, and Recoilless Rifle are excellent alternatives for specific situations. They provide specialized firepower without overshadowing S-tier options. For instance, the Anti-Materiel Rifle is ideal for long-range precision shots, while the Grenade Launcher is perfect for medium-tier enemy clusters.
B-tier Stratagems such as the Arc Thrower, Laser Cannon, Stalwart, and Machine Gun remain solid, but often require more strategic use or are less efficient than higher-tier options. Their effectiveness depends on player skill, positioning, and enemy type.
Using Stratagems effectively requires synergy with your primary and secondary weapons. For example, combining the Purifier or Scorcher with the Flamethrower Stratagem allows you to switch seamlessly between precision and area damage, giving your team maximum firepower across all factions. The right primary and support weapon combos can also allow solo Helldivers to handle missions that would otherwise require full squads.
Properly understanding Stratagem usage ensures you maximize Helldivers 2 meta weapons potential and optimize mission efficiency, especially against Automatons’ heavily armored units, fast-moving Terminids, and versatile Illuminate threats.
Halo Warbond Weapons: Exclusive Legendary Gear and Its Tactical Advantage
The Helldivers 2 Halo Warbond adds a unique layer of gameplay by merging the classic Halo 3: ODST arsenal with the Helldivers universe. This Legendary Warbond is the first of its kind, offering exclusive weapons, armor, and cosmetics that can significantly enhance both combat performance and visual flair.
Key weapons and armor from the Warbond include:
Page 1 – MA5C Assault Rifle & A-9 Helljumper Armor
- MA5C Assault Rifle (35 Medals): Classic Halo AR with 32-round magazines, medium armor penetration, and digital ammo display.
- A-9 Helljumper Armor (45 Medals): Provides the Feet First passive, reducing movement noise by 50%, immunity to leg injuries, and a 30% boost to point-of-interest discovery.
Page 2 – M7S SMG & A-35 Recon Armor
- M7S SMG (50 Medals): Silenced, 48-round magazine, one-handed usage, perfect for stealth missions or precision engagements.
- A-35 Recon Armor (55 Medals): Similar Feet First passive, tailored for Dare cosplay with tactical enhancements.
Page 3 – M90A Shotgun & M6C/SOCOM Pistol
- M90A Shotgun (65 Medals): Punchy, slow-firing pump-action, best against Terminids and Illuminate.
- M6C/SOCOM Pistol (75 Medals): Silenced sidearm with moderate damage; versatile for stealth or close encounters.
Overall, the Halo Warbond rewards total 637 Medals, offering 17 unique items. While costly in Super Credits (1,500), these weapons bring tactical advantages and aesthetic appeal, making them valuable for both new and veteran Helldivers.
Strategically, combining these Warbond weapons with S-tier Helldivers 2 weapons can create meta loadouts for solo or squad missions, while also allowing unique synergy for primary, secondary, and support combos across all enemy factions.
Faction-Specific Weapon Recommendations: Optimizing for Terminids, Automatons, and Illuminate
Understanding enemy weaknesses is critical in Helldivers 2, and choosing faction-specific weapons ensures mission efficiency and survival.
Terminids (swarming bugs):
- Best options: Flamethrower, Cookout Shotgun, Sickle, Incendiary Breaker.
- Strategy: Focus on fire damage and crowd control, keeping enemies at a distance while clearing swarms efficiently.
Automatons (armored machines):
- Best options: Railgun, Double-Edge Sickle, Quasar Cannon, Spear, Scorcher/Purifier.
- Strategy: Precision targeting is key. Utilize armor-penetrating weapons and support Stratagems to take down heavy units and destroy structures.
Illuminate (versatile, mixed threats):
- Best options: Cookout Shotgun, Purifier, Flamethrower, Anti-Materiel Rifle, Senator Revolver.
- Strategy: Mix area-of-effect and precise attacks, balancing firepower against both hordes and shielded enemies.
The right primary and support weapon combos, tailored per faction, are critical for meta loadouts. For example, pairing Flamethrower with the Cookout Shotgun against Terminids maximizes fire damage while clearing the battlefield efficiently. Against Automatons, a Railgun primary with Spear Stratagem ensures high armor penetration for rapid elimination of heavy targets.
Faction-Specific Best Weapons Table
Faction | Primary Weapon | Secondary / Throwables | Support / Stratagems | Notes / Strategies |
---|---|---|---|---|
Terminids | Flamethrower, Cookout Shotgun, Sickle, Incendiary Breaker | Incendiary Grenades, Stun Grenade | Stalwart, Arc Thrower | Focus on fire and AoE effects to control swarms. Use Sickle for continuous fire with cooling management. Flamethrower excels against heavily armored bugs like Chargers. |
Automatons | Railgun, Double-Edge Sickle, Quasar Cannon, Scorcher, Purifier | Warrant, Senator | Spear, Anti-Materiel Rifle | Precision and armor-piercing weapons are key. Target weak spots, exploit robot vulnerabilities, and use lock-on Stratagems for maximum efficiency. |
Illuminate | Cookout Shotgun, Purifier, LAS-16 Sickle | Gas Grenades, P-4 Senator | Flamethrower, Anti-Materiel Rifle | Balanced loadouts with high area damage and precision for shielded units. Flamethrower is excellent for Voteless hordes, while Purifier and Anti-Materiel Rifle handle elites. |
All Factions | SG-225 Breaker, CB-9 Exploding Crossbow, R-36 Eruptor, P-19 Redeemer | Stun Grenade, Thermite, Gas Grenade | Quasar Cannon, Railgun, Spear | Versatile weapons work across multiple factions. Mix primary, secondary, and Stratagems for crowd control, armor penetration, and elemental effects. |
Weapon Upgrades & Customization: How to Enhance Your Helldivers 2 Arsenal

Maximizing your weapons’ potential in Helldivers 2 is all about upgrades and customization. Whether you’re a veteran player or a newcomer, knowing how to upgrade weapons Helldivers 2 and Helldivers 2 how to customize weapons can make a massive difference in both solo and squad missions. Every weapon, from primary to secondary and support Stratagems, has the ability to be tuned for better performance, allowing players to optimize damage, accuracy, recoil, or special effects based on the mission type and enemy faction.
Primary Weapons Upgrades:
- Damage Enhancements: Boost the raw damage of your favorite weapons, such as the SG-225 Breaker or PLAS-101 Purifier, making them lethal against Terminids or Automatons.
- Recoil & Fire Rate Adjustments: For energy-based rifles like the LAS-16 Sickle or PLAS-1 Scorcher, controlling recoil and improving fire rate ensures sustained, precise attacks.
- Ammo Efficiency: Some upgrades allow better ammo utilization, especially important for high-power weapons like the M7S SMG or Cookout Shotgun, helping you manage resources in longer missions.
Secondary Weapons & Throwables Customization:
- Revolvers like the P-4 Senator or Dagger Pistol benefit from precision and armor penetration upgrades, making them viable for mid- to long-range encounters.
- Grenades and incendiary weapons can be enhanced for larger blast radius, fire damage, or armor penetration, ensuring your throwables remain effective against all factions, including hordes of Terminids.
Support Weapons Stratagems:
- Stratagems like the Railgun, Quasar Cannon, or Spear can receive cooldown reductions, overcharge improvements, and targeting enhancements, allowing you to unleash maximum damage when timing is critical.
- Flamethrowers and Autocannons benefit from range and damage adjustments, perfect for crowd control against swarming enemies or heavy-hitting attacks on armored foes.
By understanding how to upgrade weapons Helldivers 2 and customize them effectively, you can craft meta loadouts that are mission-ready for any situation. Whether it’s facing the swarming Terminids, precise Automatons, or shielded Illuminate, a fully upgraded weapon ensures your Helldiver performs at peak efficiency.
Remember, weapon upgrades aren’t just about raw stats. They also influence your loadout synergy, letting you combine primary, secondary, and support weapons in ways that exploit enemy weaknesses. For example, pairing the Flamethrower with incendiary grenades and a Scorcher ensures continuous fire damage for both crowd control and boss fights.
Weapon Upgrade & Customization Table
Weapon | Upgrade Options | Benefits / Meta Impact |
---|---|---|
Primary Weapons (Purifier, LAS-16 Sickle, Scorcher, Cookout Shotgun) | Damage boost, recoil stabilization, ammo efficiency, heat management | Increases sustained DPS, improves control, allows continuous fire with less downtime |
Secondary Weapons (P-4 Senator, Grenade Pistol, Dagger Pistol, Redeemer) | Accuracy, critical damage, elemental effects | Improves utility for specific targets and adds high-value niche uses in crowd control |
Support / Stratagems (Railgun, Quasar Cannon, Spear, Flamethrower) | Cooldown reduction, overcharge capacity, targeting systems | Maximizes high-damage potential; perfect for headshots, lock-on kills, or heavy armor destruction |
Throwables (Gas, Incendiary, Thermite, Stun Grenades) | Blast radius, burn duration, armor penetration, AoE effectiveness | Enhances crowd control, improves damage over time, and ensures better area denial in high-intensity fights |
Warbond Exclusive Weapons (Halo ODST Warbond: M7S SMG, M90A Shotgun, MA5C AR, M6C/SOCOM Pistol) | Cosmetic and functional unlocks, Feet First passive on armor | Boosts stealth, recon range, and visual appeal while retaining weapon performance |
Helldivers 2 Best Loadouts: Optimizing Your Primary, Secondary, and Stratagem Choices
Building the perfect loadout in Helldivers 2 goes beyond picking the highest damage weapon. A well-structured loadout balances primary, secondary, throwables, and support Stratagems, creating a versatile, effective, and mission-specific arsenal.
S-Tier Loadouts:
- Primary: Purifier or Scorcher for energy-based precision, or Cookout Shotgun for fire-based crowd control.
- Secondary: Grenade Pistol or P-4 Senator for reliable mid-range power.
- Throwables: Gas or Incendiary Grenades for crowd management and area denial.
- Support Stratagems: Railgun or Quasar Cannon for high-damage precision attacks, Flamethrower for swarms, or Spear for heavy armor destruction.
A-Tier Loadouts:
- Primary: Double-Edge Sickle or StA-11 SMG for balanced damage and versatility.
- Secondary: Loyalist or Crisper to cover elemental or specialized damage needs.
- Throwables: Thermite or High Explosive Grenades for controlled damage.
- Support Stratagems: Expendable Anti-Tank, Anti-Materiel Rifle, or Grenade Launcher for tactical flexibility.
Faction-Specific Loadouts:
- Terminids: Flamethrower, Cookout Shotgun, and Incendiary Grenades maximize fire damage and crowd control.
- Automatons: Railgun, Spear, Double-Edge Sickle, or Quasar Cannon ensures precision attacks and armor penetration.
- Illuminate: Cookout Shotgun, Purifier, Flamethrower, and Anti-Materiel Rifle mix area-of-effect damage with pinpoint strikes for both mobs and shielded enemies.
Optimizing your loadout is also about combos and synergy. The best loadouts allow you to switch seamlessly between primary and secondary weapons, deploy Stratagems strategically, and throw grenades effectively, ensuring you’re prepared for any enemy type or mission scenario.
Additionally, players should consider Helldivers 2 best primary and support weapon combos to maximize efficiency. For example, combining the Scorcher with Railgun or Flamethrower creates both long-range firepower and crowd control, giving you full dominance over the battlefield.
With the right loadout, even solo Helldivers can tackle challenging missions, making your choice of weapons and Stratagems crucial for success. Remember, the meta evolves as you unlock Warbond weapons, upgrades, and customizations, so periodically reassess your loadouts to maintain top-tier performance.
Frequently Asked Questions: Helldivers 2 Weapons, Meta, and Loadouts
1. What is the most meta primary weapon in Helldivers 2?
The Purifier and Scorcher are currently considered S-tier meta primary weapons due to their versatility and damage across all factions.
2. What is the best gun for Terminids?
The Flamethrower and Cookout Shotgun are ideal for swarms and heavily armored Terminids. Pairing with Incendiary Grenades maximizes fire damage.
3. Is the SG-225 Breaker still viable?
Yes, while slightly outclassed by newer S-tier weapons, the SG-225 Breaker remains a reliable A-tier shotgun, especially in controlled fire situations.
4. Best primary weapon for Automatons?
Railgun, Double-Edge Sickle, and Quasar Cannon excel against armored Automatons, offering precision, high damage, and armor penetration.
5. Best secondary weapon in Helldivers 2?
Options include Grenade Pistol, P-4 Senator, and Crisper, depending on the faction and mission requirements.
6. Best support weapons?
The Railgun, Quasar Cannon, Flamethrower, Autocannon, and Spear are top Stratagems, offering devastating damage for heavy enemies and mission objectives.
7. How to unlock and upgrade the best weapons?
Weapons can be unlocked via Warbonds, Medals, and Superstore purchases. Upgrades and customizations enhance damage, ammo efficiency, recoil control, and special effects, ensuring peak performance.
8. Recommended Helldivers 2 builds?
Optimal builds involve a balance of S-tier primary weapons, A-tier secondary, crowd-control throwables, and high-damage support Stratagems, adjusted per faction.
Conclusion: Mastering the Helldivers 2 Arsenal for Victory
In Helldivers 2, success on the battlefield doesn’t just come from aiming well—it comes from understanding your weapons, loadouts, and enemy weaknesses. Knowing the best weapons Helldivers 2, from primary and secondary firearms to Stratagems and throwables, allows you to dominate Terminids, Automatons, and Illuminate enemies efficiently.
Upgrades and customization play a critical role in creating meta loadouts, whether you’re playing solo, in a duo, or with a full squad. Pairing S-tier weapons like the Purifier, Scorcher, Flamethrower, and Railgun with tactical support and area-effect throwables ensures you’re ready for any encounter. Meanwhile, faction-specific loadouts maximize your damage potential and survivability, letting you tackle hordes of bugs, shielded robots, or elite alien units with confidence.
Ultimately, Helldivers 2 best guns, loadouts, and weapon strategies revolve around experimentation, synergy, and upgrade management. By combining primary, secondary, and support weapons thoughtfully, you’ll not only improve your performance but also enjoy the full depth of Helldivers 2’s tactical combat. Whether you’re chasing S-tier meta weapons, unlocking Warbond exclusives, or mastering throwables and Stratagems, every Helldiver can find a loadout that feels powerful, versatile, and satisfying.
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